soundr/handlerFunctions.go

133 lines
3.0 KiB
Go
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package main
import (
"fmt"
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"io/ioutil"
"log"
"os"
"time"
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"github.com/gopxl/beep"
"github.com/gopxl/beep/flac"
"github.com/gopxl/beep/mp3"
"github.com/gopxl/beep/speaker"
"github.com/gopxl/beep/vorbis"
"github.com/gopxl/beep/wav"
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"github.com/h2non/filetype"
)
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var firstLoad = true
func BufferSound(file string) bool {
_, ok := streamMap[file]
if !ok {
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fmt.Println("----Not in memory, loading----")
f, err := os.Open("./sounds/" + file)
if err != nil {
log.Fatal(err)
}
fmt.Println("Opened file")
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buf, err := ioutil.ReadFile("sounds/" + string(file))
if err != nil {
log.Fatal("Fatal error while opening: " + err.Error())
return false
}
kind, err := filetype.Match(buf)
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if err != nil {
log.Fatal("Fatal error while detecting file type: " + err.Error())
return false
}
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fmt.Println("File type: " + kind.MIME.Subtype)
var streamer beep.StreamSeekCloser
var format beep.Format
if kind.MIME.Subtype == "mpeg" {
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streamer, format, err = mp3.Decode(f)
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} else if kind.MIME.Subtype == "x-wav" {
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streamer, format, err = wav.Decode(f)
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} else if kind.MIME.Subtype == "x-flac" {
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streamer, format, err = flac.Decode(f)
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} else if kind.MIME.Subtype == "ogg" {
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streamer, format, err = vorbis.Decode(f)
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} else {
fmt.Println("!!!!! Unsupported file type for " + file)
return false
}
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if firstLoad {
speaker.Init(format.SampleRate, format.SampleRate.N(time.Second/10))
firstLoad = false
}
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if err != nil {
fmt.Println("Error while decoding file: " + file)
fmt.Println("Error: " + fmt.Sprintf("%v", err))
return false
}
fmt.Println("Decoded file")
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fmt.Println("Current file: " + file)
fmt.Println("Current streamer: " + fmt.Sprintf("%v", streamer))
fmt.Println("Error: " + fmt.Sprintf("%v", err))
buffer := beep.NewBuffer(format)
buffer.Append(streamer)
streamer.Close()
fmt.Println("Bufferd file")
// Save to streamMap
streamMap[file] = streamBuf{
Streamer: streamer,
Format: format,
Buffer: buffer,
}
return (true)
} else {
return (false)
}
}
func PlaySound(file string, index int, loop bool) int {
playbacks[index] = playback{
File: file,
IsLoaded: false,
Streamer: nil,
Control: nil,
Loop: loop,
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Format: streamMap[file].Format,
}
fmt.Println("Playing sound: " + file)
var buffer *beep.Buffer
BufferSound(file)
buffer = streamMap[file].Buffer
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// streamer := streamMap[file].Streamer
fmt.Println("Trying to play sound")
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amountOfLoops := 1
if loop {
amountOfLoops = -1
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fmt.Println("Looping sound: " + file)
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}
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shot := buffer.Streamer(0, buffer.Len())
done := make(chan bool)
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ctrl := &beep.Ctrl{Streamer: beep.Loop(amountOfLoops, shot), Paused: false}
playbacks[index] = playback{
File: file,
IsLoaded: true,
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Streamer: shot,
Control: ctrl,
Loop: loop,
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Format: streamMap[file].Format,
Done: done,
}
speaker.Play(ctrl)
<-done
fmt.Println("Finished playing sound: " + file)
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delete(playbacks, index)
return 1
}